Innovating on and designing digital and physical products since 2011. Embracing learning and passing it on through open-ended teaching to every generation.
Two ways I can help
Design Requests
Let's talk about your project needs.
Consulting
Deep dive into conception and ideation on new complex projects.
Selected Works
2023 - 2024
Senior Manager, UX Design
Evolving a physical brand into the digital space from concept to launch readiness.
Summary:
A video-based learning app to inspire beginning artists to engage with their artistic journey through inspiring instructors, step-by-step guidance, and social collaboration.
Skills:
+ Concept Development
+ Design Leadership
+ User Experience Design
+ User Research/Testing
+ Prototyping
+ UI Design
2022
Senior Manager, UX Design
Start-up product redirection focused on combining phonics and movement.
Summary:
After an initial Alpha launch, the Kinoo product shifted its target in marketing efforts. This impacted the overall experience for the physical product that was designed. I was brought on to help refocus the product on being a phonics and movement toy sold directly to parents. With that came the new interactions on the toy and a parent companion app, both of which I was heavily involved with.
Skills:
+ Interaction Design
+ User Experience Design
+ User Research/Testing
+ Prototyping
+ Flow Sequences
+ Physical Interactions
2019 - 2022
Experience Designer Manager/Digital Lead
Bringing playful antagonism to the creative building world of LEGO Super Mario through a connected two-player experience.
Summary:
I was the Digital Lead on LEGO Super Mario for two and a half years. While in this position, we developed two new interactive figures and revamped the play system to include two-player interactions and have more open-ended role-playing involved in the playsets. this case study focuses on developing the Luigi interactive figure and the Two Player system.
Skills:
+ Design Leadership
+ Concept Development
+ Interaction Design
+ User Experience Design
+ User Research/Testing
+ Prototyping
2018 - 2019
Experience Designer Manager/ Digital Lead
STEAM Toy of the Year Winner for mixing build, code, and play with storytelling from a galaxy far, far away.
Summary:
I was the Digital Lead for LEGO Star Wars Boost Droid Commander. This project is set to push the envelope by taking the Boost framework, adding storytelling with the Star Wars Univers, and using key learnings from the initial launch to build a more substantial offer for kids.
Skills:
+ Concept Development
+ Interaction Design
+ User Experience Design
+ User Research/Testing
+ UI Design
+ Prototyping